{"id":41892,"date":"2016-07-27T09:50:41","date_gmt":"2016-07-27T13:50:41","guid":{"rendered":"http:\/\/webapp2.wright.edu\/web1\/newsroom\/?p=41892"},"modified":"2016-07-27T10:01:04","modified_gmt":"2016-07-27T14:01:04","slug":"game-changer","status":"publish","type":"post","link":"https:\/\/webapp2.wright.edu\/web1\/newsroom\/2016\/07\/27\/game-changer\/","title":{"rendered":"Game changer"},"content":{"rendered":"<div id=\"attachment_41894\" style=\"width: 470px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/webapp2.wright.edu\/web1\/newsroom\/2016\/07\/27\/game-changer\/michael-kraack-img_3717-2\/\" rel=\"attachment wp-att-41894\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-41894\" class=\"size-large wp-image-41894\" src=\"http:\/\/webapp2.wright.edu\/web1\/newsroom\/files\/2016\/07\/michael-kraack-IMG_3717-2-508x351.jpg\" alt=\"Michael Kraack, who graduated in 1999 from Wright State with a computer science degree, makes his mark in the video game industry. (Contributed photo)\" width=\"460\" height=\"318\" \/><\/a><p id=\"caption-attachment-41894\" class=\"wp-caption-text\">Michael Kraack, who graduated in 1999 from Wright State with a computer science degree, makes his mark in the video game industry. (Contributed photo)<\/p><\/div>\n<p>When it comes to his job, Michael Kraack doesn\u2019t play games. He makes them better.<\/p>\n<p>The Wright State University alumnus has turned a computer science degree and love for video games into a software engineering career that has enabled him to work on games played by millions of people.<\/p>\n<p>Kraack is a senior software engineer at Disbelief, a Cambridge, Massachusetts, company that offers feature development, optimization, troubleshooting and other technical engineering support for the video game industry.<\/p>\n<p>\u201cI basically grew up playing video games, but I actually never considered it as a career,\u201d he said. \u201cIt never even occurred to me that it could be a career.\u201d<\/p>\n<p>Kraack grew up in Piqua. His father was in the Air Force and Navy and then worked at Heapy Engineering, a Dayton-based engineering design and energy consulting company. His mother worked for the Social Security Administration.<\/p>\n<p>Kraack took an early interest in computer games. His first computer was a Commodore 64, which was a big deal at the time. He was also into &#8220;Dungeons &amp; Dragons,&#8221; a fantasy tabletop role-playing game in which each player plays a specific character.<\/p>\n<p>Kraack graduated from Piqua High School in 1992 and enrolled at Wright State because of its strong academics and proximity to his home. He decided to major in business.<\/p>\n<p>But then his older brother graduated from Wright State with a degree in computer science and landed a job with Pyrotechnix, a video game developer in Cincinnati.<\/p>\n<p>\u201cI was a business major at the time because I couldn&#8217;t think of what else I&#8217;d want to do,\u201d Kraack recalled. \u201cI started the process of switching majors pretty much the day after my brother told me he got a job making games. I couldn\u2019t dream of doing anything else.\u201d<\/p>\n<p>After working his way through college, Kraack graduated in 1999 with a <a href=\"https:\/\/engineering-computer-science.wright.edu\/computer-science-and-engineering\">bachelor\u2019s degree in computer science<\/a>.<\/p>\n<p>He got a job at Sunstorm Interactive in Indianapolis, where he worked on a number of small budget games. He later worked at Midway Games in Chicago, on &#8220;John Woo presents Stranglehold,&#8221; and Irrational Games before coming to Disbelief.<\/p>\n<p>\u201cLargely my role is to implement desired game engine features, fix bugs, optimize code and performance,\u201d he said. \u201cOn a typical day I&#8217;m either debugging and fixing crashes and other bugs, implementing a new system or merging new middleware or engine upgrades to whatever codebase I&#8217;m working in.\u201d<\/p>\n<p>Kraack says that what makes his job so special is simply that it is a job making video games.<\/p>\n<p>\u201cI could work in any number of fields with my degree, but I&#8217;d much rather make games than make accounting software or something equally mundane,\u201d he said. \u201cI&#8217;ve worked on huge games that have been played by millions of people, and that&#8217;s a pretty awesome thing. Also, the people I&#8217;ve worked with in my career are among the smartest and most creative people I&#8217;ve ever met.\u201d<\/p>\n<p>Kraack has worked on popular games such as \u201cBioShock Infinite\u201d and \u201cBorderlands: The Handsome Collection.\u201d<\/p>\n<p>He says Wright State helped him develop a wide range of computer programming skills, which helps him in his current job since he might work in graphics one week, networking the next and audio the next.<\/p>\n<p>\u201cI also learned critical thinking at Wright State, which is probably the single most important skill I have,\u201d he said. \u201cProgramming \u2014 particularly fixing bugs \u2014 is often detective work, and without that skill I couldn&#8217;t be nearly as effective.\u201d<\/p>\n<p>Kraack is also an ace karaoke singer who made his karaoke debut at Wright State.<\/p>\n<p>\u201cI had a class where I had to speak in front of the class \u2014 something that terrified me at the time,\u201d he said. \u201cI went to the Rathskeller for karaoke figuring if I could get up and sing in front of a bunch of people I could surely talk in front of them. It worked.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Wright State grad turns a computer science degree and love for gaming into a software engineering career, working on games played by millions of people. <a href=\"https:\/\/webapp2.wright.edu\/web1\/newsroom\/2016\/07\/27\/game-changer\/\" class=\"morelink\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":17,"featured_media":41894,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[722,733,4299,4276,4267,743,725,715],"tags":[],"class_list":["post-41892","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-academics","category-alumni","category-alumni-profile","category-center-for-workforce-development","category-computer-science-and-engineering","category-engineering-computer-science","category-home-news-sidebar","category-news"],"_links":{"self":[{"href":"https:\/\/webapp2.wright.edu\/web1\/newsroom\/wp-json\/wp\/v2\/posts\/41892","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/webapp2.wright.edu\/web1\/newsroom\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/webapp2.wright.edu\/web1\/newsroom\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/webapp2.wright.edu\/web1\/newsroom\/wp-json\/wp\/v2\/users\/17"}],"replies":[{"embeddable":true,"href":"https:\/\/webapp2.wright.edu\/web1\/newsroom\/wp-json\/wp\/v2\/comments?post=41892"}],"version-history":[{"count":6,"href":"https:\/\/webapp2.wright.edu\/web1\/newsroom\/wp-json\/wp\/v2\/posts\/41892\/revisions"}],"predecessor-version":[{"id":41900,"href":"https:\/\/webapp2.wright.edu\/web1\/newsroom\/wp-json\/wp\/v2\/posts\/41892\/revisions\/41900"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/webapp2.wright.edu\/web1\/newsroom\/wp-json\/wp\/v2\/media\/41894"}],"wp:attachment":[{"href":"https:\/\/webapp2.wright.edu\/web1\/newsroom\/wp-json\/wp\/v2\/media?parent=41892"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/webapp2.wright.edu\/web1\/newsroom\/wp-json\/wp\/v2\/categories?post=41892"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/webapp2.wright.edu\/web1\/newsroom\/wp-json\/wp\/v2\/tags?post=41892"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}